@startuml
sprite $drafting_compass [48x48/16] {
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007FFFFFFA0000000000000000000000000002FFFFFFF000
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000000000000000000000000000000000000000000000000
}


!define FA5_DRAFTING_COMPASS(_alias) ENTITY(rectangle,black,drafting_compass,_alias,FA5 DRAFTING_COMPASS)
!define FA5_DRAFTING_COMPASS(_alias, _label) ENTITY(rectangle,black,drafting_compass,_label, _alias,FA5 DRAFTING_COMPASS)
!define FA5_DRAFTING_COMPASS(_alias, _label, _shape) ENTITY(_shape,black,drafting_compass,_label, _alias,FA5 DRAFTING_COMPASS)
!define FA5_DRAFTING_COMPASS(_alias, _label, _shape, _color) ENTITY(_shape,_color,drafting_compass,_label, _alias,FA5 DRAFTING_COMPASS)
skinparam folderBackgroundColor<<FA5 DRAFTING_COMPASS>> White
@enduml